The Daily Telegraph is in the middle of a 20-week serialisation of an online book created by author Alexander McCall-Smith, his first such project. New Media Knowledge caught up with the organisers to discuss ‘Corduroy Mansions’.
moreGoogle has announced it will incentivise advertisers on its video properties as well as launching research programmes into how Web users consume Internet video material. New Media Knowledge spoke to a number of industry players to gauge their views on where the video advertising market is going.
moreA social network aimed at providing information for ex-pats living in London has been established. New Media Knowledge met the site’s co-founder to find out more.
moreOur Beers and Innovation event on Tuesday 12 February covered the changing roles of developers and designers with the advent of Agile programming methods and user-centred design. Ian Delaney reports. more
In order to make sure your site meets your audience’s needs, you need to start by understanding your audience. This one day course demonstrates a variety of industry-standard tools and techniques that allow you to gain insight into your audience, what they are looking for online, and how to give it to them. more
What is User Centred Design and why is it important? How can UCD be applied to interaction design projects, and is it really worth the effort? This evening seminar presents practical case studies alongside a critical examination of the theory.
What is User Centred Design (UCD) and why is it important? How can UCD be applied to interaction design projects, and is it really worth the effort? This evening seminar presents practical case studies alongside a critical examination of the theory.
User Centred Design is an approach towards design and innovation that places the end user of the product or service at the heart of the development process.
UCD approaches aim to get as close as possible to the real context of use for any given design; they focus on trying to understand people's latent and unexpressed needs as well as those that are more immediately obvious.
UCD emphasises the business value that can be unlocked by a deep understanding of how people live and act in the world (as opposed to how they say they do). It subordinates the data-driven abstractions of market research, and the instincts of the designer towards situated observation and the rapid testing and iterating of products based on end-user feedback.
User Centred Design claims to produce better results than the 'launch it and see' marketplace Darwinism of traditional new product development. This evening seminar will examine this claim in the interactive space, presenting practical case studies alongside a critical examination of the theory.
Topics include:
Confirmed speakers include:
Dr Bill Gaver, Royal College of Art
Bill Gaver is a Senior Research Fellow at the Royal College of
Art. He has pursued research on innovative technologies for over
15 years, working with and for companies such as Apple, Hewlett
Packard, IBM and Xerox. His research has spanned auditory
interfaces, theories of perception and action, and collaborative
systems. Currently he focuses on design-led methodologies and
digital devices for everyday life, and is principle investigator
of the RCA’s involvement in the Equator IRC, including explorations of digital
devices that offer ludic opportunities for the home.
Jane Austin, Recollective
Jane Austin studied for a MA in Philosophy at Glasgow University
before traveling and teaching English as a Foreign language. She
became frustrated with the bad design of English teaching CDRoms
which promted her to start another MA, this time in
Hypermedia, where she studied the design and build of CDRoms
and websites. After graduating Jane became a usability designer
at renowned agency Deepend, and after that agency's demise
set up Recollective with other ex-Deependers who shared her
belief in the importance of user centred design.
Recollective's combination of beautiful and usable design
has led to them creating sites for D&AD, Virgin, NESTA, and
an online shop for the Design Museum, as well as allowing Jane
to fulfill her ambition of working on language learning
CDRoms.
Amy Branton, Skybluepink
Amy Branton gained her Masters in Computer Related Design at
the RCA, where she explored her interest in tangible interfaces.
She worked as an interaction designer for Pixar animation
studios, Symbian Ltd and Ragdoll Ltd. Having become frustrated
with technology-led product & service development, she
co-founded Skybluepink, an interaction design company who create
innovative design solutions for people not 'users'.
Sarah Morris, Skybluepink
Before co-founding Skybluepink, Sarah Morris worked as an
interaction designer for Swim interaction studio, RazorFish and
IDEO London, working for clients including Vodafone, Financial
times and Sony. She has an MA in Computer Related Design and a
BA (Hons) in Visual Communication Design. She has recently been
working on projects for Orange and the Future Foundation.
Luke Skrebowski, Oyster Partners
Luke Skrebowski is an Experience Architect at Oyster Partners,
where he focuses on the user's experience of interactive
systems. At Oyster he has worked with companies including
Orange, BT, Vodafone and UKeU. Having a particular interest in
how traditional mass media will be transformed by interactive
technology he has spoken, written and consulted on the topic. He
is a graduate of Cambridge University.
Location
PSI Conference Centre
100 Park Village East, London NW1 3SR
Comments
You must be logged in to comment.