With an increasing number of media projects expected to be
developed for and distributed via a wide variety of digital
platforms the industry faces a considerable challenge...
With an increasing number of media projects expected to be
developed for and distributed via a wide variety of digital
platforms the industry faces a considerable challenge of how to
put together teams to produce this material efficiently and
profitably. In 2002 the ICDC at Liverpool John Moore’s
University commissioned a research programme to examine the
development of production methods in television and digital
media and to conduct case studies of three original
cross-platform projects.
Presented in association with BAFTA, Stephen Jeffrey-Poulter
will present the findings of his two-year assignment and propose
a number of practical guidelines for an integrated production
approach to multi-platform production for debate and discussion
by a panel of leading figures from across the media spectrum.
About the speakers:
Emma Somerville is Head of BBC’s interactive TV
programming, responsible for developing integrated strategies
for the BBC’s enhanced television (eTV) services, focusing on
integrating eTV commissioning as part of TV’s broader
commissioning process. Emma joined the BBC in September, 2002 as
Head of 24/7 - the BBC’s ‘always-on’ information services – to
implement the rollout across digital Satellite and FREEVIEW.
Previously she launched the UK’s first-ever digital interactive
content services at Open…, subsequently taking on the additional
role of Head of Content and Enhanced TV at Sky, responsible for
creating and implementing the interactive content strategy that
currently supports Sky One, Sky Sports, Sky News and Sky Movies.
Emma started her digital media career at Teletext where, as New
Media Manager she set up its website which, within a year, won
the BT and Yell award for Best Online Publication.
Jonathan Webb is Channel Controller of Trouble and
Challenge. Since joining Challenge, Jonathan has moved the
programme strategy from game shows to the games we play. The
channel has recently launched a new series of casino based shows
including Celebrity Poker Club. Jonathan is also responsible for
the development of Trouble with a raft of new US comedies coming
to the channel in 2004.
In addition, Jonathan is Flextech Television's Director of
Interactive Programming, responsible for creating a convergent
vision for Flextech's wholly owned channels. The role covers
the development of Flextech's interactive multi-platform
strategy across interactive TV, mobile telephony and
web/broadband.
Michael Blakstad is chair of a government-funded B2B
broadband initiative and a regular chair and speaker at
conferences on interactive media. He is external professor of
digital media at the University of Glamorgan and he advises
clients on broadband and interactive strategies.
In 1984 he founded Workhouse, which became one of the UK’s
leading independent agencies producing web and interactive TV
programmes. He is a member of SEEDA’s Media, Telecommunications
and Technology Task Force and was Chair of the Executive of the
Broadbandshow. He is also Chair of the Advisory Board of Digital
Public, an independent consultancy advising public sector
organisations on the implementation of broadband. He has worked
with the Chichester Festival Theatre to develop an broadband
educational outreach programme.
Michael has also been a Director of the Chrysalis Group and
Zenith Entertainment plc; Director of Programmes of TVS; and
from 1974 to 1980 worked in various senior roles at BBC
television.
David Stranks is Series Producer/Head of Production,
Gamer.tv. David started in TV as one of the 1st 4 Continuity
Announcers on Channel 4 in 1982. Since 1987 he has worked in the
independent sector as a Producer/Director with a bias towards
factual entertainment/magazine shows. Programmes/series worked
on include: SATURDAY NIGHT AT THE MOVIES (Initial for GTV),
ROUGH GUIDE TO CAREERS (Diverse for BBC2) – but have ventured
into wider pastures including SOUTH (global documentary magazine
for C4) THE WORLD AT THEIR FEET (Kids drama for Disney &
BBC1) and WANTED MARJORY & OLIVER (Anglo/Georgian drama-doc
– Initial for C4).
Between 1992-7 David ran London and LA offices of Capricorn
Programmes, an independent company producing up to 10
entertainment, music and videogame series per week for ITV and
international distribution. He spent 2 years from 2000-02 as
Senior Producer at NOW (Network of The World)- the "world’s
first fully converged TV & Internet Service" -
co-produced by TWI and PCCW, where he created and ran the music
channel: MP3tv. Since 2002 he has been Senior Producer, Series
Producer & Head of Production at Gamer.tv - a niche
entertainment production company producing TV and web content
centred on the world’s biggest entertainment industry,
videogames.
Morgan Holt, Executive Producer of Interactive, Endemol
UK.
Morgan Holt is Executive Producer at Endemol UK with
responsibility for interactivity on all broadcast TV projects,
as well as other platforms such as mobiles, the web and gaming
consoles. He is a former journalist, and began working for
Endemol on the first series of Big Brother where he was in
charge of the editorial for all platforms. Subsequently he has
worked as Executive Producer for all the company's leading
interactive projects: all five series of Big Brother, The Match,
Restoration, Fame Academy, and The Farm. He has Executive
Produced smaller shows for Endemol such as Orange Playlist,
Cosmetic Surgery Live, and the Bristol Studios projects. He has
also created broadcasts such as I'm A Celebrity Get Me Out
Of Here and Hell's Kitchen with Granada, and Bump
'n' Grind with Flextech.
Mark Webley, Development Director, Lionhead
Studios.
Mark Webley first joined forces with Peter Molyneux at Bullfrog,
and was then one of four Bullfrog directors who together went on
to set up Lionhead Studios in 1997. Under the Bullfrog umbrella
Mark set up the conversions department and was designer and lead
programmer of
Theme Hospital, one of Bullfrog’s most
successful titles.
Lionhead Studios has since gone onto become one of the world’s
most successful games developers. In 2001 its game
Black
& White was released and sales now top the 2 million
mark. The studio’s second game
Fable released in
September 2004 broke several US sales records selling over a
million copies in its first month of release. A further four
games are currently under development and Lionhead now numbers
over 230 employees.
Mark is a Computer Science graduate of Surrey University and
before working in the games industry wrote business systems for
various software houses. He is an ardent gamer, listing many
computer and board games among his favourite pastimes. At one
time he was a guitar/vocalist with a band. He is a vegetarian
and is married with three children Sam, Rebecca and Kate.
Report on the event.
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